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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Buildings / Sacrificial Grounds
Sacrificial Grounds Argwylon (Mortal Empires)Argwylon (Mortal Empires) Slaughter Level 1

Sacrificial Grounds

Those unfortunates caught within the forest when the Wild Hunt is running find a nobler purpose through sacrifice.

All Asrai are hunters, they have to be in order to survive in Athel Loren. However, Wood Elves do not hunt for sport, as it is forbidden by Kurnous. His creed states that a hunter should only kill ravening beasts or animals whose bounty of meat and hide are necessary for survival. However, when the horns of the Wild Riders are heard upon the wind this is forgotten and all Elves follow the mortal embodiment of Kurnous - Orion - into the frenzy of the Wild Hunt.

Slaughter

Sacrificial Grounds
Sacrificial Grounds
(wh_dlc05_wef_outpost_slaughter_1)
Slaughter Level 0
Sacrificial Grounds

Building Name

Sacrificial Grounds

Level Name

wh_dlc05_wef_outpost_slaughter_1

Building Chain

Slaughter

Building Level

1

Create Time

1

Create Cost

500

Effects

Income from post-battle loot: +15% (all forces in adjacent regions)
Income from razing settlements: +50% (all forces in adjacent regions)
{{tr:public_order_effect}}: +1 (all adjacent provinces)
Untainted: +2 (all regions in adjacent provinces)

Provides Garrison Army

60 Wild Riders
Wild Riders
(wh_dlc05_wef_cav_wild_riders_0)
Shock Cavalry
100 Wardancers
Wardancers
(wh_dlc05_wef_inf_wardancers_0)
Melee Infantry
16 Tree Kin
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Dryads
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_dryads_0)
Dryads
There is no bargaining when the forest is damaged; vengeance will be exacted.
100 550 550 33 34 12 25 60 70 65