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HomeHome / Total War: WARHAMMER II / Skaven / Buildings / Hell Pit (Warren)
Hell Pit (Warren) SkavenSkaven Hell Pit Level 4

Hell Pit (Warren)

The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.

Hell Pit

Exterminated Hell Pit
Exterminated Hell Pit
(wh2_main_special_settlement_hellpit_ruin)
Hell Pit Level 0
Hell Pit (Nest)
Hell Pit (Nest)
(wh2_main_special_settlement_hellpit_1)
Hell Pit Level 1
Hell Pit (Skaven Hive)
Hell Pit (Skaven Hive)
(wh2_main_special_settlement_hellpit_2)
Hell Pit Level 2
Hell Pit (Warren)
Hell Pit (Warren)
(wh2_main_special_settlement_hellpit_3)
Hell Pit Level 3
Hell Pit (Cavern-City)
Hell Pit (Cavern-City)
(wh2_main_special_settlement_hellpit_4)
Hell Pit Level 4
Hell Pit (Skaven Stronghold)
Hell Pit (Skaven Stronghold)
(wh2_main_special_settlement_hellpit_5)
Hell Pit Level 5
Hell Pit (Warren)

Building Name

Hell Pit (Warren)

Level Name

wh2_main_special_settlement_hellpit_3

Building Chain

Hell Pit

Building Level

4

Create Time

4

Create Cost

4000

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 6 construction slots in the settlement (this_building)
Income generated: 500 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +36 (region_to_province_own)
Skaven corruption: +9 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

56 Plagueclaw Catapults
56 Plagueclaw Catapults
Plagueclaw Catapults
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
1 Warlock Engineer
Warlock Engineer
(wh2_main_skv_cha_warlock_engineer)
Command
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
Clanrats (Shields)
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
120 Night Runners (Slings)
120 Night Runners (Slings)
Night Runners (Slings)
(wh2_main_skv_inf_night_runners_1)
Missile Infantry
120 Plague Monks
120 Plague Monks
Plague Monks
(wh2_main_skv_inf_plague_monks)
Melee Infantry
48 Poisoned Wind Globadiers
48 Poisoned Wind Globadiers
Poisoned Wind Globadiers
(wh2_main_skv_inf_poison_wind_globadiers)
Missile Infantry
140 Skavenslave Slingers
Skavenslave Slingers
(wh2_main_skv_inf_skavenslave_slingers_0)
Missile Infantry
1 Hell Pit Abomination
1 Hell Pit Abomination
Hell Pit Abomination
(wh2_main_skv_mon_hell_pit_abomination)
Melee Infantry
16 Rat Ogres
16 Rat Ogres
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Skavenslave Slingers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0)
Skavenslave Slingers
From a position of relative safety, slings enable them to watch their peers march to their doom.
140 225 225 8 120 7.4 22 6 18 4 7 0 45 33
2
180 Skavenslave Spears
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0)
Skavenslave Spears
A spear may mean they fight a little longer or better, but it only delays their inevitable demise.
180 175 175 9 16 3 16 0 48 35
3
180 Skavenslaves
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0)
Skavenslaves
In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong.
180 150 150 12 18 5 10 0 48 35