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HomeHome / Total War: WARHAMMER II / Clan Spittel / Buildings / Occupied Karak Eight Peaks (Grand Warren)
Occupied Karak Eight Peaks (Grand Warren) Clan SpittelClan Spittel Ravaged Karak Eight Peaks Level 5

Occupied Karak Eight Peaks (Grand Warren)

Giant corridors and endless passageways run through these decadent Skaven hubs, where the ratmen mobilise in unimaginably vast numbers.

Ravaged Karak Eight Peaks

Ruined Karak Eight Peaks
Ruined Karak Eight Peaks
(wh2_main_special_settlement_eight_peaks_skv_ruin)
Ravaged Karak Eight Peaks Level 0
Occupied Karak Eight Peaks (Nest)
Occupied Karak Eight Peaks (Nest)
(wh2_main_special_settlement_eight_peaks_skv_1)
Ravaged Karak Eight Peaks Level 1
Occupied Karak Eight Peaks (Nest-Lair)
Occupied Karak Eight Peaks (Nest-Lair)
(wh2_main_special_settlement_eight_peaks_skv_2)
Ravaged Karak Eight Peaks Level 2
Occupied Karak Eight Peaks (Warren)
Occupied Karak Eight Peaks (Warren)
(wh2_main_special_settlement_eight_peaks_skv_3)
Ravaged Karak Eight Peaks Level 3
Occupied Karak Eight Peaks (Grand Warren)
Occupied Karak Eight Peaks (Grand Warren)
(wh2_main_special_settlement_eight_peaks_skv_4)
Ravaged Karak Eight Peaks Level 4
Occupied Karak Eight Peaks (Skaven Stronghold)
Occupied Karak Eight Peaks (Skaven Stronghold)
(wh2_main_special_settlement_eight_peaks_skv_5)
Ravaged Karak Eight Peaks Level 5
Occupied Karak Eight Peaks (Grand Warren)

Building Name

Occupied Karak Eight Peaks (Grand Warren)

Level Name

wh2_main_special_settlement_eight_peaks_skv_4

Building Chain

Ravaged Karak Eight Peaks

Building Level

5

Create Time

5

Create Cost

4800

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 5 construction slots in the settlement (this_building)
Income generated: 110 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +48 (region_to_province_own)
Skaven corruption: +4 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

56 Plagueclaw Catapults
Plagueclaw Catapults
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
1 Warlock Engineer
Warlock Engineer
(wh2_main_skv_cha_warlock_engineer)
Command
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
Clanrats (Shields)
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
72 Death Runners
72 Death Runners
Death Runners
(wh2_main_skv_inf_death_runners_0)
Melee Infantry
120 Night Runners
120 Night Runners
Night Runners
(wh2_main_skv_inf_night_runners_0)
Missile Infantry
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
160 Stormvermin (Halberds)
Stormvermin (Halberds)
(wh2_main_skv_inf_stormvermin_0)
Melee Infantry
16 Rat Ogres
16 Rat Ogres
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Skavenslave Slingers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0)
Skavenslave Slingers
From a position of relative safety, slings enable them to watch their peers march to their doom.
140 225 225 8 120 7.4 22 6 18 4 7 0 45 33
2
180 Skavenslave Spears
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0)
Skavenslave Spears
A spear may mean they fight a little longer or better, but it only delays their inevitable demise.
180 175 175 9 16 3 16 0 48 35
3
180 Skavenslaves
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0)
Skavenslaves
In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong.
180 150 150 12 18 5 10 0 48 35