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HomeHome / Total War: WARHAMMER II / Clan Skryre / Buildings / Occupied Hexoatl (Warren)
Occupied Hexoatl (Warren) Clan SkryreClan Skryre Ravaged Hexoatl Level 4

Occupied Hexoatl (Warren)

The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.

Ravaged Hexoatl

Ruined Hexoatl
Ruined Hexoatl
(wh2_main_special_settlement_hexoatl_skv_ruin)
Ravaged Hexoatl Level 0
Occupied Hexoatl (Nest)
Occupied Hexoatl (Nest)
(wh2_main_special_settlement_hexoatl_skv_1)
Ravaged Hexoatl Level 1
Occupied Hexoatl (Nest-Lair)
Occupied Hexoatl (Nest-Lair)
(wh2_main_special_settlement_hexoatl_skv_2)
Ravaged Hexoatl Level 2
Occupied Hexoatl (Warren)
Occupied Hexoatl (Warren)
(wh2_main_special_settlement_hexoatl_skv_3)
Ravaged Hexoatl Level 3
Occupied Hexoatl (Grand Warren)
Occupied Hexoatl (Grand Warren)
(wh2_main_special_settlement_hexoatl_skv_4)
Ravaged Hexoatl Level 4
Occupied Hexoatl (Skaven Stronghold)
Occupied Hexoatl (Skaven Stronghold)
(wh2_main_special_settlement_hexoatl_skv_5)
Ravaged Hexoatl Level 5
Occupied Hexoatl (Warren)

Building Name

Occupied Hexoatl (Warren)

Level Name

wh2_main_special_settlement_hexoatl_skv_3

Building Chain

Ravaged Hexoatl

Building Level

4

Create Time

4

Create Cost

3200

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 6 construction slots in the settlement (this_building)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +36 (region_to_province_own)
Skaven corruption: +3 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Warlock Engineer
Warlock Engineer
(wh2_main_skv_cha_warlock_engineer)
Command
160 Clanrats (Shields)
160 Clanrats (Shields)
160 Clanrats (Shields)
Clanrats (Shields)
(wh2_main_skv_inf_clanrats_1)
Melee Infantry
72 Death Runners
72 Death Runners
72 Death Runners
Death Runners
(wh2_main_skv_inf_death_runners_0)
Melee Infantry
16 Rat Ogres
16 Rat Ogres
Rat Ogres
(wh2_main_skv_mon_rat_ogres)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Skavenslave Slingers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0)
Skavenslave Slingers
From a position of relative safety, slings enable them to watch their peers march to their doom.
140 225 225 8 120 7.4 22 6 18 4 7 0 45 33
2
180 Skavenslave Spears
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0)
Skavenslave Spears
A spear may mean they fight a little longer or better, but it only delays their inevitable demise.
180 175 175 9 16 3 16 0 48 35
3
180 Skavenslaves
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0)
Skavenslaves
In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong.
180 150 150 12 18 5 10 0 48 35