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Thieving Buildings




Thieving

Thieves' Hidey-Holes
Thieves' Hidey-Holes
(wh2_dlc12_under_empire_money_thieves_1)
Level 0
Rat-Keteers
Rat-Keteers
(wh2_dlc12_under_empire_money_thieves_2)
Level 1
Ratkin Mafia
Ratkin Mafia
(wh2_dlc12_under_empire_money_thieves_3)
Level 2
Thieving
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Thieves' Hidey-Holes Thieving Level 1
Thieves' Hidey-Holes
Even the bravest of opportunistic Skaven thieves prefers to avoid confrontation.
1 1000 Income gained from local settlement's income: 20% (foreign_building_to_foreign_building_own)
Food consumed: -1 (faction_to_faction_own_unseen)
Skaven corruption in adjacent provinces: +0.25 (foreign_building_to_adjacent_province_unseen)
2 Rat-Keteers Thieving Level 2
Rat-Keteers
A bit of clandestine threatening and extortion of those above ground is an effective way to generate funds.
3 3000 Income gained from local settlement's income: 30% (foreign_building_to_foreign_building_own)
Food consumed: -2 (faction_to_faction_own_unseen)
Skaven corruption in adjacent provinces: +0.25 (foreign_building_to_adjacent_province_unseen)
3 Ratkin Mafia Thieving Level 3
Ratkin Mafia
The Skaven are masters of manipulating the wealthy, controlling them with fear to keep them firmly in their pocket.
4 4000 Income gained from local settlement's income: 50% (foreign_building_to_foreign_building_own)
Food consumed: -2 (faction_to_faction_own_unseen)
Skaven corruption in adjacent provinces: +0.25 (foreign_building_to_adjacent_province_unseen)