Left Panel
menu
HomeHome / Total War: WARHAMMER II / Clan Mors / Buildings / Salvage Buildings
Clan Mors Clan Mors Buildings

Salvage Buildings




Salvage

Rubbish Pit
Rubbish Pit
(wh2_main_skv_salvage_1)
Level 0
Scavenge Pile
Scavenge Pile
(wh2_main_skv_salvage_2)
Level 1
Scrap Heap
Scrap Heap
(wh2_main_skv_salvage_3)
Level 2
Salvage
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Rubbish Pit Salvage Level 1
Rubbish Pit
The worst pieces of broken swag scavenged from battlefields above and below, is thrown into the trash hole and fought over by the Skavenslaves.
2 200 Income generated: 80 (building_to_building_own)
Recruitment cost: -5% (local armies)
Untainted: +1 (region_to_region_own)
2 Scavenge Pile Salvage Level 2
Scavenge Pile
Scavenge-piles are where the useful accoutrements claimed and stolen by the clans after battle are placed for its champions to scour.
3 400 Income generated: 120 (building_to_building_own)
Recruitment cost: -8% (local armies)
Untainted: +2 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
3 Scrap Heap Salvage Level 3
Scrap Heap
The scrap heap is made from the most valuable items scavenged from the over-worlds of the Man-things, Elf-things and Beard-things.
4 800 Income generated: 160 (building_to_building_own)
Recruitment cost: -10% (local armies)
Untainted: +3 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)