Clan Mors Ravaged Miragliano Level 4
Occupied Miragliano (Warren)The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.
Building NameOccupied Miragliano (Warren)
Building ChainRavaged Miragliano
Effects[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 3 construction slots in the settlement (this_building)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +36 (region_to_province_own)
Skaven corruption: +3 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
|Recruitable Units Lv. 0|
|No.||Unit||Sol.||Costom Cost||Recru. Cost||Unkeep Cost||Ship HP.||Ship Spd.||Msl. Dmg.||Rng.||Sht. /min||Amo.||Mle. Atk.||Mle. Dmg.||Chg.||Mle. Def.||Arm.||HP.||Mor.|
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0)
From a position of relative safety, slings enable them to watch their peers march to their doom.
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0)
A spear may mean they fight a little longer or better, but it only delays their inevitable demise.
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0)
In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong.