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Boneclubbers Tribe Faction
Boneclubbers Tribe Outpost Level 3
Occupied Settlement
During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.
Outpost
Building Name Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_major_2 |
Building Chain Outpost |
Building Level 3 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 2 construction slots in the settlement (this_building)Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)
Provides Garrison Army
Chaos Trolls (Armoured)
(wh_dlc01_chs_mon_trolls_1)
Melee Infantry
(wh_dlc01_chs_mon_trolls_1)
Melee Infantry
Cygor
(wh_dlc03_bst_inf_cygor_0)
Special
(wh_dlc03_bst_inf_cygor_0)
Special
Savage Orc Boar Boy Big 'Uns
(wh_main_grn_cav_savage_orc_boar_boy_big_uns)
Shock Cavalry
(wh_main_grn_cav_savage_orc_boar_boy_big_uns)
Shock Cavalry
Black Orcs
(wh_main_grn_inf_black_orcs)
Melee Infantry
(wh_main_grn_inf_black_orcs)
Melee Infantry
Savage Orc Arrer Boyz
(wh_main_grn_inf_savage_orc_arrer_boyz)
Missile Infantry
(wh_main_grn_inf_savage_orc_arrer_boyz)
Missile Infantry
Savage Orc Big 'Uns
(wh_main_grn_inf_savage_orc_big_uns)
Melee Infantry
(wh_main_grn_inf_savage_orc_big_uns)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_trolls_1) Chaos Trolls (Armoured) Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death. |
|||||||||||||||||
16 | 950 | 950 | 34 | 100 | 24 | 32 | 110 | 494 | 40 | |||||||||
2 |
Missile Infantry / Special / (wh_dlc03_bst_inf_cygor_0) Cygor Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous. |
|||||||||||||||||
1 | 1600 | 1600 | 44 | 450 | 28 | 17 | 50 | 10888 | 75 | |||||||||
3 |
Cavalry / Shock Cavalry / (wh_main_grn_cav_savage_orc_boar_boy_big_uns) Savage Orc Boar Boy Big 'Uns A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills. |
|||||||||||||||||
60 | 1100 | 1100 | 28 | 36 | 58 | 14 | 35 | 128 | 68 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs) Black Orcs Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun. |
|||||||||||||||||
80 | 1150 | 1200 | 36 | 50 | 29 | 26 | 110 | 135 | 72 | |||||||||
5 |
Missile Infantry / Missile Infantry / (wh_main_grn_inf_savage_orc_arrer_boyz) Savage Orc Arrer Boyz Savage Orc Arrer Boyz aren't always precise but remain deadly. Precisely deadly, you might say. |
|||||||||||||||||
90 | 550 | 550 | 20 | 140 | 6.1 | 22 | 24 | 35 | 12 | 8 | 0 | 77 | 52 | |||||
6 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_savage_orc_big_uns) Savage Orc Big 'Uns Savage Orcs alone are a terrifying prospect to face. Add Big 'Uns to the mix and things get really nasty very quickly. |
|||||||||||||||||
100 | 900 | 900 | 40 | 42 | 34 | 22 | 0 | 108 | 68 |