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Bernhoff's Brigands Faction
Bernhoff's Brigands Outpost Level 3
Occupied Settlement
During a gathering of tribes or 'moot', many sacrifices are thrown into a large fire pit as the Chieftains parley.Assuming tribes don't kill each other on sight, an uneasy pact will form and a 'moot' begins. Moots can be two or even several tribes, gathered by chance or decree. A large fire pit is usually dug and the tribes set up camp on opposite sides. A monstrous beast will be hunted and set to roast on the open flames before the talking begins. Usually, this consists of boasts followed by lethal tests of strength and skill, with binding blood pacts made at the end.
Outpost
Building Name Occupied Settlement |
Level Name wh2_main_rogue_outpostnorsca_minor_2 |
Building Chain Outpost |
Building Level 3 |
Create Time 1 |
Create Cost 1 |
Effects
Grants 2 construction slots in the settlement (this_building)Recruit rank: +1 for all units (province_to_province_own_unseen)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +14 (province_to_province_own_unseen)
Owning faction's favoured corruption: +5 (region_to_region_own)
Provides Garrison Army
Free Company Militia
(wh_dlc04_emp_inf_free_company_militia_0)
Missile Infantry
(wh_dlc04_emp_inf_free_company_militia_0)
Missile Infantry
Field Trebuchets
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Mounted Yeomen
(wh_main_brt_cav_mounted_yeomen_0)
Melee Cavalry
(wh_main_brt_cav_mounted_yeomen_0)
Melee Cavalry
Mounted Yeomen Archers
(wh_main_brt_cav_mounted_yeomen_1)
Missile Cavalry
(wh_main_brt_cav_mounted_yeomen_1)
Missile Cavalry
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
Melee Infantry
(wh_main_brt_inf_men_at_arms)
Melee Infantry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry
(wh_main_emp_inf_swordsmen)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (wh_dlc04_emp_inf_free_company_militia_0) Free Company Militia These men did not ask for war, yet it has come all the same. With sword in hand, they fight because they must. |
|||||||||||||||||
120 | 450 | 500 | 14 | 90 | 7.4 | 18 | 28 | 28 | 14 | 25 | 25 | 61 | 55 | |||||
2 |
Siege Engine / Field Artillery / (wh_main_brt_art_field_trebuchet) Field Trebuchets Walls are nothing to the blast of trebuchet fire, and a man's skull fares even worse. |
|||||||||||||||||
44 | 650 | 700 | 185 | 440 | 3.3 | 10 | 30 | 5 | 6 | 15 | 53 | 40 | ||||||
3 |
Cavalry / Melee Cavalry / (wh_main_brt_cav_mounted_yeomen_0) Mounted Yeomen From horseback, these Yeomen bring death across the battlefield to where it's needed most. |
|||||||||||||||||
60 | 400 | 400 | 24 | 26 | 32 | 26 | 60 | 89 | 50 | |||||||||
4 |
Cavalry / Missile Cavalry / (wh_main_brt_cav_mounted_yeomen_1) Mounted Yeomen Archers Archery from horseback is fast and dangerous to the enemy, who have little time to react. |
|||||||||||||||||
60 | 500 | 500 | 19 | 125 | 6.1 | 18 | 18 | 22 | 12 | 16 | 30 | 83 | 45 | |||||
5 |
Melee Infantry / Melee Infantry / (wh_main_brt_inf_men_at_arms) Men-at-Arms (Polearm) Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home. |
|||||||||||||||||
120 | 450 | 450 | 22 | 25 | 6 | 40 | 30 | 66 | 56 | |||||||||
6 |
Missile Infantry / Missile Infantry / (wh_main_brt_inf_peasant_bowmen) Peasant Bowmen Although inaccurate, Peasant Bowmen provide a cheap, plentiful line of defence against the oncoming enemy. |
|||||||||||||||||
90 | 400 | 400 | 19 | 160 | 6.1 | 22 | 10 | 22 | 3 | 14 | 15 | 54 | 36 | |||||
7 |
Siege Engine / Field Artillery / (wh_main_emp_art_mortar) Mortars What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction. |
|||||||||||||||||
44 | 650 | 650 | 130 | 380 | 3.5 | 10 | 24 | 5 | 6 | 20 | 56 | 50 | ||||||
8 |
Missile Infantry / Missile Infantry / (wh_main_emp_inf_crossbowmen) Crossbowmen The thudding crossbow bolts pack a punch that can bring down most foes. |
|||||||||||||||||
90 | 475 | 475 | 24 | 160 | 5.1 | 22 | 14 | 24 | 4 | 17 | 20 | 69 | 50 | |||||
9 |
Melee Infantry / Melee Infantry / (wh_main_emp_inf_swordsmen) Swordsmen The Swordsmen form a resolute battle line. Blades in hand, they thrive in melee, at the heart of battle. |
|||||||||||||||||
120 | 400 | 400 | 32 | 28 | 14 | 32 | 65 | 69 | 60 |