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HomeHome / Total War: WARHAMMER II / Bernhoff's Brigands / Buildings / Military Encampment
Military Encampment Bernhoff's BrigandsBernhoff's Brigands Military Encampment Level 2

Military Encampment

This settlement is claimed by a rogue force.

Military Encampment

Gathering Place
Gathering Place
(wh2_main_horde_rogue_settlement_1)
Military Encampment Level 0
Military Encampment
Military Encampment
(wh2_main_horde_rogue_settlement_2)
Military Encampment Level 1
Military Encampment

Building Name

Military Encampment

Level Name

wh2_main_horde_rogue_settlement_2

Building Chain

Military Encampment

Building Level

2

Create Time

1

Create Cost

1

Effects

Upkeep: -66% for all units (force_to_force_own)
{{tr:horde_recruitment_capacity}} +4 (force_to_force_own)
Horde growth: +5 (force_to_force_own)
Owning faction's favoured corruption: +6 (force_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Free Company Militia
Missile Infantry / Missile Infantry / (wh_dlc04_emp_inf_free_company_militia_0)
Free Company Militia
These men did not ask for war, yet it has come all the same. With sword in hand, they fight because they must.
120 450 500 14 90 7.4 18 28 28 14 25 25 61 55
2
44 Field Trebuchets
Siege Engine / Field Artillery / (wh_main_brt_art_field_trebuchet)
Field Trebuchets
Walls are nothing to the blast of trebuchet fire, and a man's skull fares even worse.
44 650 700 185 440 3.3 10 30 5 6 15 53 40
3
60 Mounted Yeomen
Cavalry / Melee Cavalry / (wh_main_brt_cav_mounted_yeomen_0)
Mounted Yeomen
From horseback, these Yeomen bring death across the battlefield to where it's needed most.
60 400 400 24 26 32 26 60 89 50
4
60 Mounted Yeomen Archers
Cavalry / Missile Cavalry / (wh_main_brt_cav_mounted_yeomen_1)
Mounted Yeomen Archers
Archery from horseback is fast and dangerous to the enemy, who have little time to react.
60 500 500 19 125 6.1 18 18 22 12 16 30 83 45
5
120 Men-at-Arms (Polearm)
Melee Infantry / Melee Infantry / (wh_main_brt_inf_men_at_arms)
Men-at-Arms (Polearm)
Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home.
120 450 450 22 25 6 40 30 66 56
6
90 Peasant Bowmen
Missile Infantry / Missile Infantry / (wh_main_brt_inf_peasant_bowmen)
Peasant Bowmen
Although inaccurate, Peasant Bowmen provide a cheap, plentiful line of defence against the oncoming enemy.
90 400 400 19 160 6.1 22 10 22 3 14 15 54 36
7
44 Mortars
Siege Engine / Field Artillery / (wh_main_emp_art_mortar)
Mortars
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 650 650 130 380 3.5 10 24 5 6 20 56 50
8
90 Crossbowmen
Missile Infantry / Missile Infantry / (wh_main_emp_inf_crossbowmen)
Crossbowmen
The thudding crossbow bolts pack a punch that can bring down most foes.
90 475 475 24 160 5.1 22 14 24 4 17 20 69 50
9
120 Swordsmen
Melee Infantry / Melee Infantry / (wh_main_emp_inf_swordsmen)
Swordsmen
The Swordsmen form a resolute battle line. Blades in hand, they thrive in melee, at the heart of battle.
120 400 400 32 28 14 32 65 69 60