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HomeHome / Total War: WARHAMMER II / Tlaqua / Buildings / Temple Citadel
Temple Citadel TlaquaTlaqua Outpost Level 6

Temple Citadel

All temple-cities are nodes in the Geomantic Web, but some are true nexus points - massive cities and major tributaries in power.

Outpost

Lizardmen Ruins
Lizardmen Ruins
(wh2_main_lzd_outpostnorsca_major_ruin_coast)
Outpost Level 0
Lizardmen Commune
Lizardmen Commune
(wh2_main_lzd_outpostnorsca_major_1_coast)
Outpost Level 1
Lizardmen Plaza
Lizardmen Plaza
(wh2_main_lzd_outpostnorsca_major_2_coast)
Outpost Level 2
Holy Ziggurat
Holy Ziggurat
(wh2_main_lzd_outpostnorsca_major_3_coast)
Outpost Level 3
Temple-City
Temple-City
(wh2_main_lzd_outpostnorsca_major_4_coast)
Outpost Level 4
Temple Citadel
Temple Citadel
(wh2_main_lzd_outpostnorsca_major_5_coast)
Outpost Level 5
Temple Citadel

Building Name

Temple Citadel

Level Name

wh2_main_lzd_outpostnorsca_major_5_coast

Building Chain

Outpost

Building Level

6

Create Time

6

Create Cost

7200

Effects

Ancient Plaques generated: 1 (region_to_region_own)
Grants 5 construction slots in the settlement (this_building)
Income generated: 120 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own)

Provides Garrison Army

1 Saurus Scar-Veteran
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
160 Skink Cohort (Javelins)
160 Skink Cohort (Javelins)
160 Skink Cohort (Javelins)
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
100 Temple Guards
100 Temple Guards
Temple Guards
(wh2_main_lzd_inf_temple_guards)
Melee Infantry
5 Ancient Stegadon
Ancient Stegadon
(wh2_main_lzd_mon_ancient_stegadon)
Melee Infantry
16 Kroxigors
16 Kroxigors
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Skink Cohort
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0)
Skink Cohort
The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder.
160 300 300 20 25 10 24 65 50 55
2
160 Skink Cohort (Javelins)
Missile Infantry / Missile Infantry / (wh2_main_lzd_inf_skink_cohort_1)
Skink Cohort (Javelins)
These Skinks are trained to hurl javelins true enough to blunt a charging foe.
160 400 400 16 80 6.7 3 20 25 10 24 65 50 55