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Last Defenders Last Defenders Buildings

Outpost Buildings




Outpost

Lizardmen Ruins
Lizardmen Ruins
(wh2_main_lzd_outpostnorsca_minor_ruin_coast)
Level 0
Lizardmen Commune
Lizardmen Commune
(wh2_main_lzd_outpostnorsca_minor_1_coast)
Level 1
Lizardmen Plaza
Lizardmen Plaza
(wh2_main_lzd_outpostnorsca_minor_2_coast)
Level 2
Holy Ziggurat
Holy Ziggurat
(wh2_main_lzd_outpostnorsca_minor_3_coast)
Level 3
Outpost
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Lizardmen Ruins Outpost Level 1
Lizardmen Ruins
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Lizardmen Commune Outpost Level 2
Lizardmen Commune
A small gathering of cohorts, usually a settlement along the Geomantic Web in thrall to a more prominent temple-city.
2 800 Ancient Plaques generated: 1 (region_to_region_own)
Grants 1 construction slot in the settlement (this_building)
Income generated: 40 (building_to_building_own)
Growth: +10 (region_to_province_own)
3 Lizardmen Plaza Outpost Level 3
Lizardmen Plaza
A minor node on a smaller tributary of the Geomantic Web, comprising a lone ziggurat, often ruled by a later generation Mage-Priest.
3 1600 Ancient Plaques generated: 1 (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income generated: 60 (building_to_building_own)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
4 Holy Ziggurat Outpost Level 4
Holy Ziggurat
Located on a lesser tributary of the Geomantic Web, comprising a ziggurat and surrounding barrios, and often ruled by a later generation Mage-Priest.
4 3200 Ancient Plaques generated: 1 (region_to_region_own)
Grants 3 construction slots in the settlement (this_building)
Income generated: 80 (building_to_building_own)
Growth: +30 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)