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Last Defenders Last Defenders Buildings

Food Buildings




Food

Skink Foraging Camp
Skink Foraging Camp
(wh2_main_lzd_farm_1)
Level 0
Insect Breeding Farm
Insect Breeding Farm
(wh2_main_lzd_farm_2)
Level 1
Meat Storage Hall
Meat Storage Hall
(wh2_main_lzd_farm_3)
Level 2
Food
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Skink Foraging Camp Food Level 1
Skink Foraging Camp
Skink hunters will oft make secret camps on well-trodden routes they know prey will roam.
1 500 Casualty replenishment rate: +2% (province_to_army_own)
Growth: +20 (region_to_province_own)
2 Insect Breeding Farm Food Level 2
Insect Breeding Farm
Agriculture is not an alien concept to Lizardmen, they farm many breeds of insects, often in great domes that buzz with sound of swarms.
2 1000 Casualty replenishment rate: +3% (province_to_army_own)
Growth: +30 (region_to_province_own)
3 Meat Storage Hall Food Level 3
Meat Storage Hall
Cooling halls that shelter meat away from the Chotec's rage, the sun, helps keep the food relatively fresh.
3 2000 Casualty replenishment rate: +4% (province_to_army_own)
Growth: +40 (region_to_province_own)