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Garrisons Buildings




Garrisons

Skink Lookouts
Skink Lookouts
(wh2_main_lzd_defence_minor_1)
Level 0
Saurus Garrison
Saurus Garrison
(wh2_main_lzd_defence_minor_2)
Level 1
Garrisons
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Skink Lookouts Garrisons Level 1
Skink Lookouts
Skinks will perch high in the boughs of the jungle terrain in lookout posts, marking enemy trespassers long before the intruders can get close.
2 1500 Cannot be constructed in major settlements (building_to_building_own)
2 Saurus Garrison Garrisons Level 2
Saurus Garrison
Saurus cohorts on garrison duty are tasked with protecting the temple-cities and the Old Ones' legacy.
3 3000 Army ability: "Holy Stela" (local armies)
Cannot be constructed in major settlements (building_to_building_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Adds walls to the settlement (region_to_region_own)