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Home / Total War: WARHAMMER II / Last Defenders / Buildings / Occupied Pyramid of Nagash (Temple-City)
Last Defenders The Pyramid of Nagash Level 5
Occupied Pyramid of Nagash (Temple-City)
The temple-cities are where the Lizardmen spawn and live. They scatter the Southlands and Lustria, comprising of great pyramids, barrios and plazas.The Pyramid of Nagash
Building Name Occupied Pyramid of Nagash (Temple-City) |
Level Name wh2_dlc09_special_settlement_pyramid_of_nagash_lzd_4 |
Building Chain The Pyramid of Nagash |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)Grants 5 construction slots in the settlement (this_building)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0)
Melee Infantry
(wh2_main_lzd_mon_stegadon_0)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0) Skink Cohort The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder. |
|||||||||||||||||
160 | 300 | 300 | 20 | 25 | 10 | 24 | 65 | 50 | 55 | |||||||||
2 |
Missile Infantry / Missile Infantry / (wh2_main_lzd_inf_skink_cohort_1) Skink Cohort (Javelins) These Skinks are trained to hurl javelins true enough to blunt a charging foe. |
|||||||||||||||||
160 | 400 | 400 | 16 | 80 | 6.7 | 3 | 20 | 25 | 10 | 24 | 65 | 50 | 55 |