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HomeHome / Total War: WARHAMMER II / Itza / Buildings / Forest Outpost (Holy Ziggurat)
Forest Outpost (Holy Ziggurat) ItzaItza Athel Loren Level 4

Forest Outpost (Holy Ziggurat)

Located on a lesser tributary of the Geomantic Web, comprising a ziggurat and surrounding barrios, and often ruled by a later generation Mage-Priest.

Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_lzd_ruin)
Athel Loren Level 0
Forest Outpost (Lizardmen Commune)
Forest Outpost (Lizardmen Commune)
(wh2_main_special_settlement_athel_loren_lzd_1)
Athel Loren Level 1
Forest Outpost (Lizardmen Plaza)
Forest Outpost (Lizardmen Plaza)
(wh2_main_special_settlement_athel_loren_lzd_2)
Athel Loren Level 2
Forest Outpost (Holy Ziggurat)
Forest Outpost (Holy Ziggurat)
(wh2_main_special_settlement_athel_loren_lzd_3)
Athel Loren Level 3
Forest Outpost (Temple-City)
Forest Outpost (Temple-City)
(wh2_main_special_settlement_athel_loren_lzd_4)
Athel Loren Level 4
Forest Outpost (Temple-Citadel)
Forest Outpost (Temple-Citadel)
(wh2_main_special_settlement_athel_loren_lzd_5)
Athel Loren Level 5
Forest Outpost (Holy Ziggurat)

Building Name

Forest Outpost (Holy Ziggurat)

Level Name

wh2_main_special_settlement_athel_loren_lzd_3

Building Chain

Athel Loren

Building Level

4

Create Time

4

Create Cost

3200

Effects

Ancient Plaques generated: 1 (region_to_region_own)
Grants 3 construction slots in the settlement (this_building)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)

Provides Garrison Army

1 Saurus Scar-Veteran
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
100 Saurus Warriors (Shields)
100 Saurus Warriors (Shields)
100 Saurus Warriors (Shields)
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
160 Skink Cohort (Javelins)
160 Skink Cohort (Javelins)
160 Skink Cohort (Javelins)
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
16 Kroxigors
16 Kroxigors
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Skink Cohort
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0)
Skink Cohort
The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder.
160 300 300 20 25 10 24 65 50 55
2
160 Skink Cohort (Javelins)
Missile Infantry / Missile Infantry / (wh2_main_lzd_inf_skink_cohort_1)
Skink Cohort (Javelins)
These Skinks are trained to hurl javelins true enough to blunt a charging foe.
160 400 400 16 80 6.7 3 20 25 10 24 65 50 55