Left Panel
menu
HomeHome / Total War: WARHAMMER II / Hexoatl / Buildings / Hunting Grounds
Hunting Grounds HexoatlHexoatl Wild Game Level 1

Hunting Grounds

It is not just the meat that is used, animal skins and furs certainly have value also.

A tannery takes the skins of animals and subjects them to a process known as 'liming'. This toughens and preserves them, gradually turning them into leather. A tanner will also preserve pelts by using a complex salting, oiling and waxing process.

Wild Game

Hunting Grounds
Hunting Grounds
(wh2_main_lzd_resource_furs_1)
Wild Game Level 0
Hunting Camp
Hunting Camp
(wh2_main_lzd_resource_furs_2)
Wild Game Level 1
Tannery
Tannery
(wh2_main_lzd_resource_furs_3)
Wild Game Level 2
Hunting Grounds

Building Name

Hunting Grounds

Level Name

wh2_main_lzd_resource_furs_1

Building Chain

Wild Game

Building Level

1

Create Time

2

Create Cost

800

Effects

Furs resource production: 20 bundles (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units