Left Panel
menu
HomeHome / Total War: WARHAMMER II / Nagarythe / Buildings / Gaean Vale (Elven Village)
Gaean Vale (Elven Village) NagarytheNagarythe The Gaean Vale Level 3

Gaean Vale (Elven Village)

Though the Sundering left its scars on the world, the High Elves endeavour to rebuild and endure.

The Gaean Vale

Ruined Gaean Vale
Ruined Gaean Vale
(wh2_main_special_settlement_gaean_vale_ruin)
The Gaean Vale Level 0
Gaean Vale (Elven Hamlet)
Gaean Vale (Elven Hamlet)
(wh2_main_special_settlement_gaean_vale_1)
The Gaean Vale Level 1
Gaean Vale (Elven Village)
Gaean Vale (Elven Village)
(wh2_main_special_settlement_gaean_vale_2)
The Gaean Vale Level 2
Gaean Vale (Elven Town)
Gaean Vale (Elven Town)
(wh2_main_special_settlement_gaean_vale_3)
The Gaean Vale Level 3
Gaean Vale (Elven City)
Gaean Vale (Elven City)
(wh2_main_special_settlement_gaean_vale_4)
The Gaean Vale Level 4
Gaean Vale (Spired Citadel)
Gaean Vale (Spired Citadel)
(wh2_main_special_settlement_gaean_vale_5)
The Gaean Vale Level 5
Gaean Vale (Elven Village)

Building Name

Gaean Vale (Elven Village)

Level Name

wh2_main_special_settlement_gaean_vale_2

Building Chain

The Gaean Vale

Building Level

3

Create Time

3

Create Cost

1600

Effects

Way-fragments generated: 1 (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +35% (all regions in this province)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

60 Silver Helms (Shields)
60 Silver Helms (Shields)
Silver Helms (Shields)
(wh2_main_hef_cav_silver_helms_1)
Shock Cavalry
90 Archers (Light Armour)
90 Archers (Light Armour)
90 Archers (Light Armour)
90 Archers (Light Armour)
Archers (Light Armour)
(wh2_main_hef_inf_archers_1)
Missile Infantry
1 Great Eagle
Great Eagle
(wh2_main_hef_mon_great_eagle)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Archers
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_archers_0)
Archers
The bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar.
90 475 475 19 180 6.1 24 16 24 4 14 15 63 60
2
120 Spearmen
Melee Infantry / Melee Infantry / (wh2_main_hef_inf_spearmen_0)
Spearmen
All High Elves, both highborn and low, must defend Ulthuan to the last.
120 500 500 20 25 4 38 95 63 70