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Avelorn Avelorn Buildings

Athel Loren Buildings




Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_hef_ruin)
Level 0
Forest Outpost (Elven Hamlet)
Forest Outpost (Elven Hamlet)
(wh2_main_special_settlement_athel_loren_hef_1)
Level 1
Forest Outpost (Elven Village)
Forest Outpost (Elven Village)
(wh2_main_special_settlement_athel_loren_hef_2)
Level 2
Forest Outpost (Elven Town)
Forest Outpost (Elven Town)
(wh2_main_special_settlement_athel_loren_hef_3)
Level 3
Forest Outpost (Elven City)
Forest Outpost (Elven City)
(wh2_main_special_settlement_athel_loren_hef_4)
Level 4
Forest Outpost (Spired Citadel)
Forest Outpost (Spired Citadel)
(wh2_main_special_settlement_athel_loren_hef_5)
Level 5
Athel Loren
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruins Athel Loren Level 1
Ruins
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Forest Outpost (Elven Hamlet) Athel Loren Level 2
Forest Outpost (Elven Hamlet)
Even the noble High Elves must have humble beginnings. Well, some of them.
2 800 {{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 1 construction slot in the settlement (this_building)
Income from all buildings: +30% (all regions in this province)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +8 (region_to_province_own)
3 Forest Outpost (Elven Village) Athel Loren Level 3
Forest Outpost (Elven Village)
Though the Sundering left its scars on the world, the High Elves endeavour to rebuild and endure.
3 1600 {{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +35% (all regions in this province)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +15 (region_to_province_own)
4 Forest Outpost (Elven Town) Athel Loren Level 4
Forest Outpost (Elven Town)
The tower strikes defiantly into the sky, and the Elven settlement flourishes in its shade.
4 3200 {{tr:ritual_currency}} generated: 1 (region_to_region_own)
Untainted: +1 (region_to_region_own)
Grants 3 construction slots in the settlement (this_building)
Income from all buildings: +40% (all regions in this province)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +22 (region_to_province_own)
5 Forest Outpost (Elven City) Athel Loren Level 5
Forest Outpost (Elven City)
Look upon an Asur city, and let none think the High Elves any less resplendent or mighty.
5 4800 {{tr:ritual_currency}} generated: 1 (region_to_region_own)
Untainted: +1 (region_to_region_own)
Grants 4 construction slots in the settlement (this_building)
Income from all buildings: +45% (all regions in this province)
Income generated: 250 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
6 Forest Outpost (Spired Citadel) Athel Loren Level 6
Forest Outpost (Spired Citadel)
The great Elven capitals stand proud and vast, so that all may gaze in wonderment.
6 7200 {{tr:ritual_currency}} generated: 1 (region_to_region_own)
Untainted: +2 (region_to_region_own)
Grants 5 construction slots in the settlement (this_building)
Income from all buildings: +50% (all regions in this province)
Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +38 (region_to_province_own)