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Exotic Animals Buildings




Exotic Animals

Exotic Animal Tamer
Exotic Animal Tamer
(wh2_main_hef_resource_animals_1)
Level 0
Exotic Pet Store
Exotic Pet Store
(wh2_main_hef_resource_animals_2)
Level 1
Exotic Animal Bazaar
Exotic Animal Bazaar
(wh2_main_hef_resource_animals_3)
Level 2
Exotic Animals
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Exotic Animal Tamer Exotic Animals Level 1
Exotic Animal Tamer
The collection of exotic fauna for private menageries is an established market - the curious will pay to see them.
2 800 Recruitment cost: -20% for Great Eagle, Phoenix and Dragon units (province_to_province_own_unseen)
Exotic Animals resource production: 21 cages (building_to_building_own)
2 Exotic Pet Store Exotic Animals Level 2
Exotic Pet Store
Once hunted, the creatures are stored in pens and cages for spectators or potential buyers.
3 1600 Recruitment cost: -25% for Great Eagle, Phoenix and Dragon units (province_to_province_own_unseen)
Recruit rank: +1 for Great Eagle, Phoenix and Dragon units (province_to_province_own_unseen)
Exotic Animals resource production: 32 cages (building_to_building_own)
3 Exotic Animal Bazaar Exotic Animals Level 3
Exotic Animal Bazaar
Busy, noisy markets of the rich and powerful, where buyers vie for ownership of their exotic beasts.
4 3200 Recruitment cost: -30% for Great Eagle, Phoenix and Dragon units (province_to_province_own_unseen)
Recruit rank: +2 for Great Eagle, Phoenix and Dragon units (province_to_province_own_unseen)
Upkeep: -3% for Great Eagle, Phoenix and Dragon units (all armies)
Exotic Animals resource production: 48 cages (building_to_building_own)