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HomeHome / Total War: WARHAMMER II / Har Ganeth / Buildings / Dark Hold
Dark Hold Har GanethHar Ganeth Province Capital Level 3

Dark Hold

Where the Druchii dwell, so too does brutality and disharmony make its home.

Province Capital

Ruined City
Ruined City
(wh2_main_def_settlement_major_ruin)
Province Capital Level 0
Black Spire
Black Spire
(wh2_main_def_settlement_major_1)
Province Capital Level 1
Dark Hold
Dark Hold
(wh2_main_def_settlement_major_2)
Province Capital Level 2
Dark Tower
Dark Tower
(wh2_main_def_settlement_major_3)
Province Capital Level 3
Dark Citadel
Dark Citadel
(wh2_main_def_settlement_major_4)
Province Capital Level 4
Dark City
Dark City
(wh2_main_def_settlement_major_5)
Province Capital Level 5
Dark Hold

Building Name

Dark Hold

Level Name

wh2_main_def_settlement_major_2

Building Chain

Province Capital

Building Level

3

Create Time

3

Create Cost

1600

Effects

Scrolls of Hekarti generated: 1 (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income generated: 45 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Bleakswords
120 Bleakswords
Bleakswords
(wh2_main_def_inf_bleakswords_0)
Melee Infantry
90 Darkshards (Shields)
90 Darkshards (Shields)
90 Darkshards (Shields)
Darkshards (Shields)
(wh2_main_def_inf_darkshards_1)
Missile Infantry
120 Dreadspears
120 Dreadspears
120 Dreadspears
Dreadspears
(wh2_main_def_inf_dreadspears_0)
Melee Infantry

Recruitable Units

No Recruitable Units