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HomeHome / Total War: WARHAMMER II / Cult of Pleasure / Buildings / Alchemy Workshop
Alchemy Workshop Cult of PleasureCult of Pleasure Medicine Production Level 3

Alchemy Workshop

Alchemists study not just what herbs interact with what substance, but why, and then record the lore in tomes for antiquity.

Medicine Production

Herb Gatherer's Camp
Herb Gatherer's Camp
(wh2_main_def_resource_medicine_1)
Medicine Production Level 0
Exotic Hothouse
Exotic Hothouse
(wh2_main_def_resource_medicine_2)
Medicine Production Level 1
Alchemy Workshop
Alchemy Workshop
(wh2_main_def_resource_medicine_3)
Medicine Production Level 2
Alchemy Workshop

Building Name

Alchemy Workshop

Level Name

wh2_main_def_resource_medicine_3

Building Chain

Medicine Production

Building Level

3

Create Time

4

Create Cost

3200

Effects

Hero recruit rank: +1 for Death Hags (all provinces)
Hero recruit rank: +1 for Khainite Assassins (all provinces)
Recruitment cost: -30% for Witch Elves and Sisters of Slaughter units (province_to_province_own_unseen)
Recruit rank: +2 for Witch Elves and Sisters of Slaughter units (province_to_province_own_unseen)
Upkeep: -3% for Witch Elves and Sisters of Slaughter units (all armies)
Casualty replenishment rate: +12% (province_to_army_own)
Medicinal Plants resource production: 45 bundles (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units