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Spirit of the Jungle Spirit of the Jungle Buildings

Natatorium Buildings




Natatorium

Ruined Spawning Chamber
Ruined Spawning Chamber
(wh2_dlc13_horde_lizardmen_saurus_1)
Level 0
Restored Spawning Chamber
Restored Spawning Chamber
(wh2_dlc13_horde_lizardmen_saurus_2)
Level 1
Natatorium
Natatorium
(wh2_dlc13_horde_lizardmen_saurus_3)
Level 2
Grand Natatorium
Grand Natatorium
(wh2_dlc13_horde_lizardmen_saurus_4)
Level 3
Natatorium
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Spawning Chamber Natatorium Level 1
Ruined Spawning Chamber
Despite its run-down state, the mighty Saurus legions will once again spawn here.
1 2000
2 Restored Spawning Chamber Natatorium Level 2
Restored Spawning Chamber
Now its climate has been fixed and food supply secured, this Saurus spawning chamber is operational once more.
1 4000
3 Natatorium Natatorium Level 3
Natatorium
An expansive chamber built around a large, shallow spawning pool - the perfect conditions for raising the powerful, savage Saurus leaders.
1 6000 Hero capacity: +1 for Saurus Scar-Veterans (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Saurus Scar-Veteran (force_to_force_own)
4 Grand Natatorium Natatorium Level 4
Grand Natatorium
The largest spawning chamber is reserved for the uncommon, honoured Temple Guard.
1 8000 Hero capacity: +1 for Saurus Scar-Veterans (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Saurus Scar-Veteran (force_to_force_own)