Left Panel
Spirit of the Jungle Buildings
Tlanxla Buildings
Tlanxla
Tlanxla | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Tlanxla Level 1 Lower Portal of Tlanxla This portal allows small bands of mounted warriors to be teleported around the world, under the always-vigilant eye of Tlanxla the Warrior-God. |
|||||
1 | 2000 |
Global recruitment duration: -1 turn for Terradons, Salamanders and Razordon Hunting Pack units (force_to_force_own) Horde growth: +1 (force_to_force_own) |
||||
2 |
Tlanxla Level 2 Portal of Tlanxla Aethereal gateways like this one give the Lizardmen the ability to transport their cavalry forces, observed by the Warrior-God's keen eyes and guided by His claw. |
|||||
1 | 4000 |
Global recruitment duration: -1 turn for Cold One units (force_to_force_own) Global recruitment duration: -1 turn for Terradons, Salamanders and Razordon Hunting Pack units (force_to_force_own) Horde growth: +2 (force_to_force_own) |
||||
3 |
Tlanxla Level 3 Higher Portal of Tlanxla Using this Geomantic portal makes it possible for the Lizardmen to move large cavalry forces with the favour of the Warrior-God, Tlanxla. |
|||||
1 | 6000 |
Global recruitment duration: -1 turn for Cold One units (force_to_force_own) Global recruitment duration: -1 turn for Horned Ones, Ripperdactyl and Ancient Salamander units (force_to_force_own) Global recruitment duration: -1 turn for Terradons, Salamanders and Razordon Hunting Pack units (force_to_force_own) Horde growth: +3 (force_to_force_own) |