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Spirit of the Jungle Spirit of the Jungle Buildings

Quetzl Buildings




Quetzl

Lower Portal of Quetzl
Lower Portal of Quetzl
(wh2_dlc13_horde_lizardmen_portal_quetzl_1)
Level 0
Portal of Quetzl
Portal of Quetzl
(wh2_dlc13_horde_lizardmen_portal_quetzl_2)
Level 1
Higher Portal of Quetzl
Higher Portal of Quetzl
(wh2_dlc13_horde_lizardmen_portal_quetzl_3)
Level 2
Quetzl
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Lower Portal of Quetzl Quetzl Level 1
Lower Portal of Quetzl
A portal such as this enables the transportation of small bands of infantry warriors, overseen by the Old One Quetzl the Protector.
1 2000 Global recruitment duration: -1 turn for Skink Cohorts, Saurus Warriors and Saurus Spears units (force_to_force_own)
Horde growth: +1 (force_to_force_own)
2 Portal of Quetzl Quetzl Level 2
Portal of Quetzl
This aethereal doorway allows the Lizardmen to convey their infantry forces, under the Old One Quetzl's ever-protective gaze, directly to where they are needed.
1 4000 Global recruitment duration: -1 turn for Red Crested Skinks, Saurus Warriors (Shields), Saurus Spears (Shields), Skink Skirmishers and Chameleon Skinks units (force_to_force_own)
Global recruitment duration: -1 turn for Skink Cohorts, Saurus Warriors and Saurus Spears units (force_to_force_own)
Horde growth: +2 (force_to_force_own)
3 Higher Portal of Quetzl Quetzl Level 3
Higher Portal of Quetzl
The myriad infinitesimal intricacies of the Geomantic Web allow the Lizardmen to teleport larger infantry forces, guided to safety by the Protector.
1 6000 Global recruitment duration: -1 turns for Kroxigor units (force_to_force_own)
Global recruitment duration: -1 turn for Red Crested Skinks, Saurus Warriors (Shields), Saurus Spears (Shields), Skink Skirmishers and Chameleon Skinks units (force_to_force_own)
Global recruitment duration: -1 turn for Skink Cohorts, Saurus Warriors and Saurus Spears units (force_to_force_own)
Global recruitment duration: -2 turns for Temple Guard units (force_to_force_own)
Horde growth: +3 (force_to_force_own)