Left Panel
menu
HomeHome / Total War: WARHAMMER II / Spirit of the Jungle / Buildings / The Awakening Ruins
The Awakening Ruins Spirit of the JungleSpirit of the Jungle The Awakening Level 1

The Awakening Ruins

This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.

There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...

The Awakening

The Awakening Ruins
The Awakening Ruins
(wh2_main_special_settlement_the_awakening_lzd_ruin)
The Awakening Level 0
Occupied The Awakening Level 1
Occupied The Awakening Level 1
(wh2_main_special_settlement_the_awakening_lzd_1)
The Awakening Level 1
Occupied The Awakening Level 2
Occupied The Awakening Level 2
(wh2_main_special_settlement_the_awakening_lzd_2)
The Awakening Level 2
Occupied The Awakening Level 3
Occupied The Awakening Level 3
(wh2_main_special_settlement_the_awakening_lzd_3)
The Awakening Level 3
Occupied The Awakening Level 4
Occupied The Awakening Level 4
(wh2_main_special_settlement_the_awakening_lzd_4)
The Awakening Level 4
Occupied The Awakening Level 5
Occupied The Awakening Level 5
(wh2_main_special_settlement_the_awakening_lzd_5)
The Awakening Level 5
The Awakening Ruins

Building Name

The Awakening Ruins

Level Name

wh2_main_special_settlement_the_awakening_lzd_ruin

Building Chain

The Awakening

Building Level

1

Create Time

1

Create Cost

0

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units