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HomeHome / Total War: WARHAMMER II / Spirit of the Jungle / Buildings / Cold One Hollow
Cold One Hollow Spirit of the JungleSpirit of the Jungle Cold Ones Level 1

Cold One Hollow

This reptile-made cavern is just about large enough to house the nigh-uncontrollable Cold Ones and instruct their riders.

Cold Ones

Cold One Hollow
Cold One Hollow
(wh2_dlc13_horde_lizardmen_coldones_1)
Cold Ones Level 0
Horned One Cavern
Horned One Cavern
(wh2_dlc13_horde_lizardmen_coldones_2)
Cold Ones Level 1
Cold One Hollow

Building Name

Cold One Hollow

Level Name

wh2_dlc13_horde_lizardmen_coldones_1

Building Chain

Cold Ones

Building Level

1

Create Time

1

Create Cost

6000

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
48 Cold One Spear-Riders
Cavalry / Shock Cavalry / (wh2_main_lzd_cav_cold_one_spearmen_1)
Cold One Spear-Riders
A pack of Cold Ones, ridden with skill, can charge powerfully into melee and remain there for some time.
48 1000 1000 26 48 32 26 120 130 75
2
48 Cold One Riders
Cavalry / Melee Cavalry / (wh2_main_lzd_cav_cold_ones_1)
Cold One Riders
Those able to ride Cold Ones charge headlong into enemy lines, thrashing with crude but effective clubs.
48 850 850 31 50 32 26 120 130 75