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Cult of Sotek Cult of Sotek Buildings

Port Buildings




Port

Ruined Docks
Ruined Docks
(wh2_main_lzd_port_ruin)
Level 0
Pliodon Landing
Pliodon Landing
(wh2_main_lzd_port_1)
Level 1
Ancient Harbour
Ancient Harbour
(wh2_main_lzd_port_2)
Level 2
Temple-Port
Temple-Port
(wh2_main_lzd_port_3)
Level 3
Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Docks Port Level 1
Ruined Docks
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Pliodon Landing Port Level 2
Pliodon Landing
Pliodons are large, river-going creatures that seldom move on to land. They are used by the Lizardmen to ferry cohorts across bodies of water.
1 800 Income generated: 150 (building_to_building_own)
Growth: +10 (region_to_province_own)
3 Ancient Harbour Port Level 3
Ancient Harbour
Natural harbours fashioned long ago by the Old Ones themselves, and now used by their servants.
3 3200 Income generated: 300 (building_to_building_own)
Growth: +20 (region_to_province_own)
4 Temple-Port Port Level 4
Temple-Port
Temple-cities close to the coast or major rivers will have designated port districts, where sea-going vessels of the Lizardmen make anchor.
5 7200 Income generated: 600 (building_to_building_own)
Growth: +30 (region_to_province_own)