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The Barrow Legion Woodlands Level 1
Forester's Shack
Foresting in Hunger Wood or the Spider Haunts is surely a fool's job?Timber is required for building materials, fencing and many other reasons, even in Sylvania. Stout Talabecland oak is hard to come by, so denizens must put up with the twisted, rotting wood from Sylvania's dense and hazardous forests. A forester of Sylvanian origin in the employ of the Midnight Aristocracy is given certain privileges, allowing him to enter the copses largely undisturbed.
Woodlands
Forester's Shack
(wh_main_vmp_resource_timber_1) Woodlands Level 0 |
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Building Name Forester's Shack |
Level Name wh_main_vmp_resource_timber_1 |
Building Chain Woodlands |
Building Level 1 |
Create Time 2 |
Create Cost 600 |
Effects
Recruitment cost: -20% for Fell Bat and Vargheist units (province_to_province_own_unseen)Income generated: 100 (building_to_building_own)
Timber resource production: 16 logs (building_to_building_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units