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Anchor Buildings




Anchor

Heavy Ballast
Heavy Ballast
(wh2_dlc11_vampirecoast_ship_anchor_1)
Level 0
Stone Weight
Stone Weight
(wh2_dlc11_vampirecoast_ship_anchor_2)
Level 1
Steel Anchor
Steel Anchor
(wh2_dlc11_vampirecoast_ship_anchor_3)
Level 2
Anchor
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Heavy Ballast Anchor Level 1
Heavy Ballast
Useful for keeping the ship moored, assuming it's a calm day anyway.
1 1000 Pirate crew growth: +4 (force_to_force_own)
Unit experience gain per turn: +20 (force_to_force_own)
2 Stone Weight Anchor Level 2
Stone Weight
Such things are useful if you don't want to lose the lot - ship, crew and cargo!
1 4000 Pirate crew growth: +7 (force_to_force_own)
Unit experience gain per turn: +40 (force_to_force_own)
3 Steel Anchor Anchor Level 3
Steel Anchor
Hand-forged in the Empire's industrial heartland, hand-stolen off the coast of Kislev.
1 10000 Pirate crew growth: +12 (force_to_force_own)
Unit experience gain per turn: +80 (force_to_force_own)