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Ranged Buildings




Ranged

Rusty Pistol-Trove
Rusty Pistol-Trove
(wh2_dlc11_vampirecoast_military_ranged_1)
Level 0
Hoard of Filched Firearms
Hoard of Filched Firearms
(wh2_dlc11_vampirecoast_military_ranged_2)
Level 1
Armoury of the Soulless
Armoury of the Soulless
(wh2_dlc11_vampirecoast_military_ranged_3)
Level 2
Dead Pirates' Workshop
Dead Pirates' Workshop
(wh2_dlc11_vampirecoast_military_ranged_4)
Level 3
Ranged
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Rusty Pistol-Trove Ranged Level 1
Rusty Pistol-Trove
There's a fair chance that some of them won't work and some will explode, but that's not so important as their owners are already dead.
1 1000
2 Hoard of Filched Firearms Ranged Level 2
Hoard of Filched Firearms
If it goes bang and doesn't blow the shooter to pieces, who cares where it came from?
2 2000
3 Armoury of the Soulless Ranged Level 3
Armoury of the Soulless
Be wary of the Undead bearing projectiles.
3 4000 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Gunnery Wight (province_to_province_own_unseen)
4 Dead Pirates' Workshop Ranged Level 4
Dead Pirates' Workshop
What's been destroyed can be recreated.
4 6000 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Gunnery Wight (province_to_province_own_unseen)