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Public Order Buildings




Public Order

Scurvy Dog Pits
Scurvy Dog Pits
(wh2_dlc11_vampirecoast_infrastructure_public_order_1)
Level 0
Midnight Gambling Den
Midnight Gambling Den
(wh2_dlc11_vampirecoast_infrastructure_public_order_2)
Level 1
Buccaneer’s Tavern
Buccaneer’s Tavern
(wh2_dlc11_vampirecoast_infrastructure_public_order_3)
Level 2
Public Order
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Scurvy Dog Pits Public Order Level 1
Scurvy Dog Pits
Keep them fed or they're likely to break free and eat you!
2 2000 {{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
2 Midnight Gambling Den Public Order Level 2
Midnight Gambling Den
Somewhere safe to play card or dice after hours… and after lives.
3 4000 Income generated: 10 (building_to_building_own)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
3 Buccaneer’s Tavern Public Order Level 3
Buccaneer’s Tavern
"All together now... 'Yo ho, blow the man down!'"
4 6000 Income generated: 20 (building_to_building_own)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
{{tr:public_order_effect}}: +2 in your adjacent provinces (province_to_province_adjacent_unseen)