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Wild Game Buildings




Wild Game

Poaching Camp
Poaching Camp
(wh2_dlc11_cst_resource_furs_1)
Level 0
Wild Game
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Poaching Camp Wild Game Level 1
Poaching Camp
Should the smallfolk organise themselves, a whole expedition will venture into the haunted woods in search of game.
2 800 Construction cost: -10% for all buildings (all regions in this province)
Recruitment cost: -10% (local armies)
Furs resource production: 10 bundles (building_to_building_own)