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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Occupied Black Crag Level 5
Occupied Black Crag Level 5 The AwakenedThe Awakened Black Crag Level 6

Occupied Black Crag Level 5

Get hold of enough filthy lucre and things get complicated - much effort must be expended defending it from friends and enemies alike.

Black Crag

Ruined Black Crag
Ruined Black Crag
(wh2_main_special_settlement_black_crag_cst_ruin)
Black Crag Level 0
Occupied Black Crag Level 1
Occupied Black Crag Level 1
(wh2_main_special_settlement_black_crag_cst_1)
Black Crag Level 1
Occupied Black Crag Level 2
Occupied Black Crag Level 2
(wh2_main_special_settlement_black_crag_cst_2)
Black Crag Level 2
Occupied Black Crag Level 3
Occupied Black Crag Level 3
(wh2_main_special_settlement_black_crag_cst_3)
Black Crag Level 3
Occupied Black Crag Level 4
Occupied Black Crag Level 4
(wh2_main_special_settlement_black_crag_cst_4)
Black Crag Level 4
Occupied Black Crag Level 5
Occupied Black Crag Level 5
(wh2_main_special_settlement_black_crag_cst_5)
Black Crag Level 5
Occupied Black Crag Level 5

Building Name

Occupied Black Crag Level 5

Level Name

wh2_main_special_settlement_black_crag_cst_5

Building Chain

Black Crag

Building Level

6

Create Time

6

Create Cost

7200

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Grants 9 construction slots in the settlement (this_building)
Income generated: 720 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
Vampiric corruption: +1 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

24 Deck Droppers (Bombers)
Deck Droppers (Bombers)
(wh2_dlc11_cst_cav_deck_droppers_1)
Missile Cavalry
1 Gunnery Wight
Gunnery Wight
(wh2_dlc11_cst_cha_gunnery_wight_0)
Command
60 Depth Guard
60 Depth Guard
Depth Guard
(wh2_dlc11_cst_inf_depth_guard_0)
Melee Infantry
60 Depth Guard (Polearms)
Depth Guard (Polearms)
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
60 Syreens
Syreens
(wh2_dlc11_cst_inf_syreens)
Melee Infantry
120 Zombie Pirate Gunnery Mob (Handguns)
120 Zombie Pirate Gunnery Mob (Handguns)
120 Zombie Pirate Gunnery Mob (Handguns)
Zombie Pirate Gunnery Mob (Handguns)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry
1 Death Shriek Terrorgheist
Death Shriek Terrorgheist
(wh2_dlc11_cst_mon_terrorgheist)
Melee Infantry

Recruitable Units

No Recruitable Units