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HomeHome / Total War: WARHAMMER II / Vampire Coast / Buildings / Ship's Hold
Ship's Hold Vampire CoastVampire Coast Hold Level 1

Ship's Hold

If you're good, you'll run out of pockets very quickly.

Hold

Ship's Hold
Ship's Hold
(wh2_dlc11_vampirecoast_ship_hold_1)
Hold Level 0
Cargo Hold
Cargo Hold
(wh2_dlc11_vampirecoast_ship_hold_2)
Hold Level 1
Bulk Cargo Hold
Bulk Cargo Hold
(wh2_dlc11_vampirecoast_ship_hold_3)
Hold Level 2
Ship's Hold

Building Name

Ship's Hold

Level Name

wh2_dlc11_vampirecoast_ship_hold_1

Building Chain

Hold

Building Level

1

Create Time

1

Create Cost

2000

Require Resource

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
16 Animated Hulks
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_animated_hulks_0)
Animated Hulks
Walking, rotting Ogre flesh fused with ship debris and sea monsters makes for truly twisted abominations.
16 750 750 30 110 12 24 35 602 40
2
1 Bloated Corpse
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_bloated_corpse_0)
Bloated Corpse
Swollen with volatile, noxious gases, their liquefying tissues strain dangerously under rotten and tattered skin.
1 500 300 50 420 34 40 0 1608 100