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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Haunted Hovels
Haunted Hovels The AwakenedThe Awakened Minor Settlement Level 3

Haunted Hovels

Inside these filthy spaces, even-filthier pirate scum plan future endeavours and plot dire revenge.

Minor Settlement

Ruins
Ruins
(wh2_dlc11_vampirecoast_settlement_minor_ruin)
Minor Settlement Level 0
Ghetto of the Cursed
Ghetto of the Cursed
(wh2_dlc11_vampirecoast_settlement_minor_1)
Minor Settlement Level 1
Haunted Hovels
Haunted Hovels
(wh2_dlc11_vampirecoast_settlement_minor_2)
Minor Settlement Level 2
Dead Pirates' Hamlet
Dead Pirates' Hamlet
(wh2_dlc11_vampirecoast_settlement_minor_3)
Minor Settlement Level 3
Haunted Hovels

Building Name

Haunted Hovels

Level Name

wh2_dlc11_vampirecoast_settlement_minor_2

Building Chain

Minor Settlement

Building Level

3

Create Time

3

Create Cost

1600

Effects

Grants 2 construction slots in the settlement (this_building)
Income generated: 45 (building_to_building_own)
Growth: +15 (region_to_province_own)
Vampiric corruption: +1 (region_to_region_own)

Provides Garrison Army

24 Deck Droppers
Deck Droppers
(wh2_dlc11_cst_cav_deck_droppers_0)
Missile Cavalry
160 Zombie Pirate Deckhands Mob
160 Zombie Pirate Deckhands Mob
Zombie Pirate Deckhands Mob
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Melee Infantry
160 Zombie Pirate Deckhands Mob (Polearms)
Zombie Pirate Deckhands Mob (Polearms)
(wh2_dlc11_cst_inf_zombie_deckhands_mob_1)
Melee Infantry
120 Zombie Pirate Gunnery Mob (Handguns)
120 Zombie Pirate Gunnery Mob (Handguns)
Zombie Pirate Gunnery Mob (Handguns)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry

Recruitable Units

No Recruitable Units