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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Anchorage of the Unliving
Anchorage of the Unliving The AwakenedThe Awakened Provincial Capital Level 5

Anchorage of the Unliving

This harbour is large enough for larger pirate vessels to moor and unload.

Provincial Capital

Ruined Port
Ruined Port
(wh2_dlc11_vampirecoast_settlement_major_coast_ruin)
Provincial Capital Level 0
Coastline of the Cursed
Coastline of the Cursed
(wh2_dlc11_vampirecoast_settlement_major_coast_1)
Provincial Capital Level 1
Haunted Cabins
Haunted Cabins
(wh2_dlc11_vampirecoast_settlement_major_coast_2)
Provincial Capital Level 2
Dead Pirates' Hideout
Dead Pirates' Hideout
(wh2_dlc11_vampirecoast_settlement_major_coast_3)
Provincial Capital Level 3
Anchorage of the Unliving
Anchorage of the Unliving
(wh2_dlc11_vampirecoast_settlement_major_coast_4)
Provincial Capital Level 4
Shore Fort of the Unliving
Shore Fort of the Unliving
(wh2_dlc11_vampirecoast_settlement_major_coast_5)
Provincial Capital Level 5
Anchorage of the Unliving

Building Name

Anchorage of the Unliving

Level Name

wh2_dlc11_vampirecoast_settlement_major_coast_4

Building Chain

Provincial Capital

Building Level

5

Create Time

5

Create Cost

4800

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Grants 5 construction slots in the settlement (this_building)
Income generated: 400 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
Vampiric corruption: +1 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

24 Deck Droppers (Bombers)
Deck Droppers (Bombers)
(wh2_dlc11_cst_cav_deck_droppers_1)
Missile Cavalry
1 Gunnery Wight
Gunnery Wight
(wh2_dlc11_cst_cha_gunnery_wight_0)
Command
60 Depth Guard
60 Depth Guard
Depth Guard
(wh2_dlc11_cst_inf_depth_guard_0)
Melee Infantry
60 Depth Guard (Polearms)
Depth Guard (Polearms)
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
60 Syreens
Syreens
(wh2_dlc11_cst_inf_syreens)
Melee Infantry
120 Zombie Pirate Gunnery Mob (Handguns)
120 Zombie Pirate Gunnery Mob (Handguns)
120 Zombie Pirate Gunnery Mob (Handguns)
Zombie Pirate Gunnery Mob (Handguns)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry

Recruitable Units

No Recruitable Units