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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Tomb of First Mates
Tomb of First Mates The AwakenedThe Awakened Barracks Level 3

Tomb of First Mates

Here, some of the greatest right-hand men in history are laid to rest… temporarily at least.

Barracks

Lagoon of Drowned Sailors
Lagoon of Drowned Sailors
(wh2_dlc11_vampirecoast_military_barracks_1)
Barracks Level 0
Deckhands’ Boneyard
Deckhands’ Boneyard
(wh2_dlc11_vampirecoast_military_barracks_2)
Barracks Level 1
Tomb of First Mates
Tomb of First Mates
(wh2_dlc11_vampirecoast_military_barracks_3)
Barracks Level 2
Admirals' Mausoleum
Admirals' Mausoleum
(wh2_dlc11_vampirecoast_military_barracks_4)
Barracks Level 3
Tomb of First Mates

Building Name

Tomb of First Mates

Level Name

wh2_dlc11_vampirecoast_military_barracks_3

Building Chain

Barracks

Building Level

3

Create Time

4

Create Cost

6000

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Depth Guard
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_depth_guard_0)
Depth Guard
The Blood Knights of the sea are elite, armour-clad sentries to the dreaded seafaring creatures of the night.
60 1200 1200 50 64 30 36 90 109 60
2
160 Zombie Pirate Deckhands Mob
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Zombie Pirate Deckhands Mob
These Undead mariners are competent crewmen and relentless fighters, making them ideal pirates.
160 300 300 17 29 10 15 15 67 30
3
160 Zombie Pirate Deckhands Mob (Polearms)
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_1)
Zombie Pirate Deckhands Mob (Polearms)
The Deckhands’ polearms are rusty extensions of the decomposing arms that brandish them.
160 400 400 14 27 3 20 15 67 30
4
80 Scurvy Dogs
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_scurvy_dogs)
Scurvy Dogs
These rabid beasts are the ideal raiding companions, more vicious in death than they ever were in life.
80 500 500 26 22 24 14 0 76 30