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HomeHome / Total War: WARHAMMER II / The Awakened / Buildings / Tree & Noose
Tree & Noose The AwakenedThe Awakened Growth Level 1

Tree & Noose

"Nature provides all that's required to dispatch the living from this world and into our service."

Growth

Tree & Noose
Tree & Noose
(wh2_dlc11_vampirecoast_infrastructure_growth_1)
Growth Level 0
Lynching Post
Lynching Post
(wh2_dlc11_vampirecoast_infrastructure_growth_2)
Growth Level 1
Pirate Gallows
Pirate Gallows
(wh2_dlc11_vampirecoast_infrastructure_growth_3)
Growth Level 2
Tree & Noose

Building Name

Tree & Noose

Level Name

wh2_dlc11_vampirecoast_infrastructure_growth_1

Building Chain

Growth

Building Level

1

Create Time

1

Create Cost

1000

Effects

Enemy Hero action success chance: -10% (region_to_character_enemy)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: -10% penalty due to presence or lack of corruption (province_to_province_own_unseen)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units