Left Panel
menu
HomeHome / Total War: WARHAMMER II / Pirates of Sartosa / Buildings / Trident Launcher
Trident Launcher Pirates of SartosaPirates of Sartosa Special Deck Level 4

Trident Launcher

Three prongs are definitely better than one.

Special Deck

Dart Launcher
Dart Launcher
(wh2_dlc11_special_ship_harpoon_1)
Special Deck Level 0
Barb Launcher
Barb Launcher
(wh2_dlc11_special_ship_harpoon_2)
Special Deck Level 1
Gaff Launcher
Gaff Launcher
(wh2_dlc11_special_ship_harpoon_3)
Special Deck Level 2
Trident Launcher
Trident Launcher
(wh2_dlc11_special_ship_harpoon_4)
Special Deck Level 3
Harpoon Launcher
Harpoon Launcher
(wh2_dlc11_special_ship_harpoon_5)
Special Deck Level 4
Trident Launcher

Building Name

Trident Launcher

Level Name

wh2_dlc11_special_ship_harpoon_4

Building Chain

Special Deck

Building Level

4

Create Time

1

Create Cost

8000

Effects

Missile strength: +10% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Army ability number of uses: +1 for "Norse Roar", "Zhufbar 42-pounder" and "Sartosa Grapeshot" (force_to_force_own)
Infamy gained: 15 per turn (faction_to_faction_own_unseen)
Hero recruit rank: +1 (force_to_force_own)
Melee defence: +8 for all units when defending (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units