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HomeHome / Total War: WARHAMMER II / Court of Lybaras / Buildings / Outpost Buildings
Court of Lybaras Court of Lybaras Buildings

Outpost Buildings




Outpost

Ruined Port
Ruined Port
(wh2_dlc09_tmb_outpostnorsca_major_ruin_coast)
Level 0
Crypts
Crypts
(wh2_dlc09_tmb_outpostnorsca_major_1_coast)
Level 1
Mastaba
Mastaba
(wh2_dlc09_tmb_outpostnorsca_major_2_coast)
Level 2
Mausoleum
Mausoleum
(wh2_dlc09_tmb_outpostnorsca_major_3_coast)
Level 3
Tomb City
Tomb City
(wh2_dlc09_tmb_outpostnorsca_major_4_coast)
Level 4
Necropolis
Necropolis
(wh2_dlc09_tmb_outpostnorsca_major_5_coast)
Level 5
Outpost
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Port Outpost Level 1
Ruined Port
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Crypts Outpost Level 2
Crypts
The dead return, unaware that what was once their grave is now also their home.
2 800 Grants 1 construction slot in the settlement (this_building)
Income generated: 30 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +15 (region_to_province_own)
3 Mastaba Outpost Level 3
Mastaba
Mastaba or ‘houses of eternity’ are, typically, flat-roofed tombs. Like all crypts in Nehekhara, once built, settlements soon rose up around them.
3 1600 Grants 2 construction slots in the settlement (this_building)
Income generated: 45 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
4 Mausoleum Outpost Level 4
Mausoleum
These expansive, decadent testaments to death now teem with clamorous, violent Unlife.
4 3200 Grants 3 construction slots in the settlement (this_building)
Income generated: 60 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +25 (region_to_province_own)
5 Tomb City Outpost Level 5
Tomb City
The dark visions of Unlife that emerge from these tombs will, when done, return.
5 4800 Grants 4 construction slots in the settlement (this_building)
Income generated: 75 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
6 Necropolis Outpost Level 6
Necropolis
Great monuments to the departed, twisted into far-reaching cities of the dead.
6 7200 Grants 5 construction slots in the settlement (this_building)
Income generated: 90 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)