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Public Order Buildings




Public Order

Obelisk
Obelisk
(wh2_dlc09_tmb_public_order_1)
Level 0
Sepulchre
Sepulchre
(wh2_dlc09_tmb_public_order_2)
Level 1
Mortiferous Sanctuary
Mortiferous Sanctuary
(wh2_dlc09_tmb_public_order_3)
Level 2
Public Order
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Obelisk Public Order Level 1
Obelisk
Obelisks tower over the horizon, casting judgement upon any caught in their shadow.
2 750 {{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
Untainted: +1 (region_to_region_own)
2 Sepulchre Public Order Level 2
Sepulchre
The dead all need a place to rest; until they rise again, of course.
3 1500 Unit capacity: +1
Carrion (building_to_faction_own)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
Untainted: +2 (region_to_region_own)
3 Mortiferous Sanctuary Public Order Level 3
Mortiferous Sanctuary
For the Tomb Kings, there is only eternal Unlife - their sanctuaries are thus a testament to decrepitude.
4 3000 Unit capacity: +2
Carrion (building_to_faction_own)
{{tr:public_order_effect}}: +8 (province_to_province_own_unseen)
{{tr:public_order_effect}}: +1 in your adjacent provinces (province_to_province_adjacent_unseen)
Untainted: +3 (region_to_region_own)