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Athel Loren Buildings




Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_skv_ruin)
Level 0
Forest Outpost (Nest)
Forest Outpost (Nest)
(wh2_main_special_settlement_athel_loren_skv_1)
Level 1
Forest Outpost (Skaven Hive)
Forest Outpost (Skaven Hive)
(wh2_main_special_settlement_athel_loren_skv_2)
Level 2
Forest Outpost (Warren)
Forest Outpost (Warren)
(wh2_main_special_settlement_athel_loren_skv_3)
Level 3
Forest Outpost (Cavern-City)
Forest Outpost (Cavern-City)
(wh2_main_special_settlement_athel_loren_skv_4)
Level 4
Forest Outpost (Skaven Stronghold)
Forest Outpost (Skaven Stronghold)
(wh2_main_special_settlement_athel_loren_skv_5)
Level 5
Athel Loren
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruins Athel Loren Level 1
Ruins
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Forest Outpost (Nest) Athel Loren Level 2
Forest Outpost (Nest)
Packs of Skaven gather in smaller burrows often used as staging areas where clans make ready to burst forth.
2 800 Warpstone generated: 1 (region_to_region_own)
Food generated: 1 (faction_to_faction_own_unseen)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 1 construction slots in the settlement (this_building)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +12 (region_to_province_own)
Skaven corruption: +1 (region_to_region_own)
3 Forest Outpost (Skaven Hive) Athel Loren Level 3
Forest Outpost (Skaven Hive)
Usually owned by a dominant clan, these places are much larger nests linked by an impenetrable maze of tunnels.
3 1600 Warpstone generated: 1 (region_to_region_own)
Food generated: 1 (faction_to_faction_own_unseen)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 2 construction slots in the settlement (this_building)
Income generated: 90 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +24 (region_to_province_own)
Skaven corruption: +1 (region_to_region_own)
4 Forest Outpost (Warren) Athel Loren Level 4
Forest Outpost (Warren)
The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.
4 3200 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food generated: 2 (faction_to_faction_own_unseen)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 3 construction slots in the settlement (this_building)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +36 (region_to_province_own)
Skaven corruption: +1 (region_to_region_own)
5 Forest Outpost (Cavern-City) Athel Loren Level 5
Forest Outpost (Cavern-City)
Giant corridors and endless passageways run through these decadent Skaven hubs, where the ratmen mobilise in unimaginably vast numbers.
5 4800 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food generated: 2 (faction_to_faction_own_unseen)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 4 construction slots in the settlement (this_building)
Income generated: 110 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +48 (region_to_province_own)
Skaven corruption: +2 (region_to_region_own)
6 Forest Outpost (Skaven Stronghold) Athel Loren Level 6
Forest Outpost (Skaven Stronghold)
Skaven cities sprawl beneath the ground like swollen ulcers, with other races' ruins shamelessly usurped into their erratic architecture.
6 7200 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Warpstone generated: 1 (region_to_region_own)
Food generated: 3 (faction_to_faction_own_unseen)
Food capacity: +5 (faction_to_faction_own_unseen)
Grants 5 construction slots in the settlement (this_building)
Income generated: 120 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
Skaven corruption: +2 (region_to_region_own)