Left Panel
menu
HomeHome / Total War: WARHAMMER II / Clan Rictus / Buildings / Engineering Buildings
Clan Rictus Clan Rictus Buildings

Engineering Buildings




Engineering

Construction Cavern
Construction Cavern
(wh2_main_skv_engineers_1)
Level 0
Warp-Forge
Warp-Forge
(wh2_main_skv_engineers_2)
Level 1
Warp-Turbine Plant
Warp-Turbine Plant
(wh2_main_skv_engineers_3)
Level 2
Engineering
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Construction Cavern Engineering Level 1
Construction Cavern
Large caverns, close to the surface, are often used as workshops, where Skaven war machines are built, laboured on by thousands of expendable slaves.
3 5000 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Warlock Engineer (province_to_province_own_unseen)
Income generated: 80 (building_to_building_own)
Skaven corruption: +1 (region_to_region_own)
2 Warp-Forge Engineering Level 2
Warp-Forge
Warpstone is sent here for refinement and used in myriad other applications. Warlock Engineers and Warp-smiths learn their craft here.
4 7500 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Warlock Engineer (province_to_province_own_unseen)
Income generated: 90 (building_to_building_own)
Skaven corruption: +1 (region_to_region_own)
Research rate: +4% (faction_to_faction_own_unseen)
3 Warp-Turbine Plant Engineering Level 3
Warp-Turbine Plant
Warp-turbines cost thousands of Skavenslave lives while in operation; a small price to pay for the development of the infamous Doomwheel.
5 11250 Hero capacity: +1 for Warlock Engineers (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Warlock Engineer (province_to_province_own_unseen)
Hero recruit rank: +4 for Warlock Engineers and Eshin Sorcerers (province_to_province_own_unseen)
Income generated: 100 (building_to_building_own)
Skaven corruption: +1 (region_to_region_own)
Research rate: +8% (faction_to_faction_own_unseen)