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Patrols Buildings




Patrols

Spelunking Holes
Spelunking Holes
(wh2_main_foreign_slot_discovery_skv_1)
Level 0
Patrols
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Spelunking Holes Patrols Level 1
Spelunking Holes
The Skaven know their rivals would happily burrow out spy-dens beneath them, the only defence being to spy straight down themselves.
8 2000 Income generated: 60 (building_to_building_own)
{{tr:public_order_effect}}: -50% penalty due to presence or lack of corruption (province_to_province_own_unseen)