Left Panel
Lord | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_0) Chaos Sorcerer Lord (Metal) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . |
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1 | 750 | 1000 | 188 | 48 | 360 | 20 | 44 | 100 | 3458 | 65 | ||||||||
2 |
Cavalry / Command / (wh_dlc01_nor_cha_chaos_sorcerer_lord_1) Chaos Sorcerer Lord (Metal) (Warhorse) When subjected to his power, all before this Sorcerer Lord are sliced, diced and desiccated . |
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1 | 850 | 1100 | 213 | 48 | 360 | 40 | 44 | 100 | 3900 | 65 | ||||||||
3 |
Melee Infantry / Command / (wh_main_nor_cha_marauder_chieftan_0) Marauder Chieftain Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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1 | 800 | 800 | 200 | 60 | 435 | 55 | 40 | 85 | 3820 | 70 | ||||||||
4 |
Cavalry / Command / (wh_main_nor_cha_marauder_chieftan_1) Marauder Chieftain (Norscan Warhorse) Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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1 | 900 | 900 | 220 | 60 | 435 | 65 | 40 | 85 | 4128 | 70 | ||||||||
5 |
War Machine / Command / (wh_main_nor_cha_marauder_chieftan_2) Marauder Chieftain (Marauder Chariot) Chieftains are the bravest, most warlike among their kind - hurling themselves into the fray and remaining until the very end. |
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2 | 1150 | 1150 | 290 | 54 | 435 | 87 | 30 | 135 | 4728 | 70 | ||||||||
Hero | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Melee Infantry / Command / (wh_main_nor_cha_chaos_sorcerer_0) Chaos Sorcerer (Metal) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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1 | 450 | 450 | 113 | 38 | 300 | 16 | 26 | 100 | 3200 | 60 | ||||||||
7 |
Cavalry / Command / (wh_main_nor_cha_chaos_sorcerer_1) Chaos Sorcerer (Metal) (Warhorse) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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1 | 550 | 1100 | 138 | 42 | 315 | 30 | 40 | 90 | 3616 | 60 | ||||||||
8 |
War Machine / Command / (wh_main_nor_cha_chaos_sorcerer_2) Chaos Sorcerer (Metal) This Chaos Sorcerer wields the Winds of Magic, using the power of death to tear limb from limb with a gesture. |
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2 | 650 | 1200 | 162 | 26 | 315 | 60 | 16 | 90 | 3616 | 60 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
9 |
Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_warhounds_0) Norscan Warhounds A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy. |
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80 | 400 | 400 | 100 | 26 | 22 | 18 | 17 | 15 | 64 | 38 | ||||||||
10 |
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0) Marauders Marauders are the rank and file of Norscan armies, perfectly placed in the centre of battle, bloodied weapon in hand. |
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120 | 405 | 405 | 101 | 34 | 28 | 16 | 28 | 50 | 65 | 60 | ||||||||
11 |
Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_warhounds_1) Norscan Warhounds (Poison) A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy. |
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80 | 475 | 475 | 118 | 26 | 22 | 18 | 17 | 15 | 64 | 38 | ||||||||
12 |
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_1) Marauders (Great Weapons) Marauders are the rank and file of Norscan armies, perfectly placed in the centre of battle, bloodied weapon in hand. |
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120 | 530 | 530 | 133 | 32 | 27 | 22 | 20 | 15 | 65 | 60 | ||||||||
13 |
Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_trolls) Norscan Trolls Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death. |
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12 | 800 | 800 | 200 | 36 | 86 | 30 | 24 | 40 | 557 | 38 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
14 |
Cavalry / Missile Cavalry / (wh_main_nor_cav_marauder_horsemen_0) Marauder Horsemen These men are possessed, packing a decisive punch with a touch of insanity. |
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60 | 530 | 530 | 133 | 22 | 75 | 7.4 | 18 | 18 | 24 | 16 | 16 | 15 | 66 | 45 | ||||
15 |
Cavalry / Missile Cavalry / (wh_main_nor_cav_marauder_horsemen_1) Marauder Horsemen (Throwing Axes) These men are possessed, packing a decisive punch with a touch of insanity. |
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60 | 630 | 630 | 158 | 27 | 65 | 6.7 | 12 | 22 | 24 | 18 | 22 | 45 | 70 | 48 | ||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
War Machine / Chariot / (wh_main_nor_cav_chaos_chariot) Marauder Chariot With spinning scythes and a spike-laden chassis, this chariot causes maximum bloodshed with its devastating charge. |
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8 | 780 | 780 | 195 | 22 | 40 | 76 | 28 | 85 | 1376 | 70 |