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HomeHome / Total War: WARHAMMER / The Bloody Handz / Units / Savage Orc Boar Boyz
Savage Orc Boar Boyz The Bloody HandzThe Bloody Handz Shock Cavalry

Savage Orc Boar Boyz

A Savage Orc, atop his boar, delivers a powerful charge then remains a mighty, fearful presence at the heart of the battle.

Although Savage Orc Boar Boyz wear no armour save an occasional hidebound shield, they are remarkably hard to bring down. These nearly-bare brutes can ride through clouds of arrows and emerge unscathed (although perhaps much angrier). Even in close combat, Savage Orc Boar Boyz can withstand all but the most determined of blows. This is due to their sturdy hides, the thick-muscled, protective mounds of their smelly boar mounts, and their own mystical warpaint. While tough as old boots, Savage Orc Boar Boyz are better known for the prodigious damage they cause when they charge. They crash into enemy units with an unparalleled ferocity - boar tusks, crude axes, or flint-tipped spears that all jab, thrust and stab in a frenetic assault. In their recklessness some Savage Orcs even fight with a weapon in each hand, using their legs alone to clutch onto their mounts. These Savage Orcs are a whirling maelstrom of destruction, hacking and flailing with wild abandon!

Savage Orc Boar Boyz

Unit Name

Savage Orc Boar Boyz

Main Unit Key

wh_main_grn_cav_savage_orc_boar_boyz

Land Unit Key

wh_main_grn_cav_savage_orc_boar_boyz

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Shock Cavalry

Naval Unit Group

Shock Cavalry

Soldiers

60

Caste

Melee Cavalry

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

200

Melee Attack

20

Weapon Strength (Weapon Damage)

28

├ Melee Weapon

wh_main_grn_orc_boar_choppa

├ Melee Damage Base

10

├ Melee Damage Ap

18

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

48

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

25

├ Armour

wh_main_grn_savage_orc_boar

├ Armour Defence

25

└ Shield Armour

0

Health

100

├ Man Entity

wh_main_grn_inf_orc_boar_rider_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

84

├ Mount

wh_main_grn_mnt_warboar_no_saddle

├ Mount Entity

wh_main_grn_cav_boar_savage_blood

├ Mount Speed

64

└ Mount Health

8

Leadership (Base Morale)

58

Abilities

  • Frenzy
    Some care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Warpaint
    The colourful tattoos on their bare skin grant Savage Orcs Physical Resistance, which reduces the damage from any non-magical attack.
Requires Buildings
Savage Orc Boar Boyz Lv. 0 Savage Orc Host
Savage Orc Host
(wh_dlc06_special_savage_orc_camp_wurrzag_3)
Level 2
Savage Orc Host
Savage Orc Host
(wh_main_special_savage_orc_camp_3)
Level 2
Garrison Buildings
Savage Orc Boar Boyz x 2 Wurrzag's Goblin Watch Tower
Wurrzag's Goblin Watch Tower
(wh_dlc06_grn_garrison_1_wurrzag)
Level 0
Wurrzag's Orc Guard House
Wurrzag's Orc Guard House
(wh_dlc06_grn_garrison_2_wurrzag)
Level 1
Savage Orc Boar Boyz x 1 Big Walls
Big Walls
(wh_main_grn_walls_3)
Level 2