Da Eight Peak Loonies (Night Goblin - Fanatics)
Anticipating the will of Skarsnik, this crack squad of Goblin nutters undertakes whatever devious chicanery is required to achieve victory.Night Goblins are well suited to their subterranean existence. They range in size, but many are on the stunted side, which better enables the spiteful creatures to move quickly through the tight cavernways below ground. Night Goblins are easily marked out from other Greenskins as they wear long, dark, hooded cloaks, in part to blend in with the poorly lit tunnels but mostly to protect themselves from the hated sunlight should they venture above ground. Given a choice, Night Goblins only leave their underground lairs at night or when the sun is shrouded by cloud or gloomspell. When they do emerge, Night Goblins launch deadly raids, ambush travellers in mountain passes, and commit countless other malicious deeds. They are particular enemies of the Dwarfs, and the two races share a long history of bitter battles on mountainous peaks and below ground.
Unit Name Da Eight Peak Loonies (Night Goblin - Fanatics) |
Main Unit Key wh_dlc06_grn_inf_da_eight_peaks_loonies_0 |
Land Unit Key wh_dlc06_grn_inf_da_eight_peaks_loonies_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 160 |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 600 |
Recruitment Cost 600 |
Upkeep Cost 150 |
Melee Attack 36 |
27 |
├ Melee Weapon wh_main_grn_goblin_sword_poison |
├ Melee Damage Base 22 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
33 |
├ Base Defence 33 |
├ Shield wh_missile_block_55_wood |
└ Shield Defence 0 |
70 |
├ Armour wh_main_grn_cloth |
├ Armour Defence 15 |
└ Shield Armour 55 |
48 |
├ Man Entity wh_main_grn_inf_goblin_blood_dismembers |
├ Man Speed 33 |
├ Man Health 8 |
└ Bonus Hit Points 40 |
Leadership (Base Morale) 100 |
Abilities
- The Loons of Eight Peaks
The Goblin Fanatics of Karak Eight Peaks eschew the use of balls with their chains, favouring shaved Dwarfs instead!
Attributes
- {{tr:guerrilla_deployment}}
- Stalk
This unit can move hidden in any terrain. - Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Special Ranged Weapon
This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks. - Poison Attacks
The poisonous attacks of this unit weaken the target's speed and damage, whilst reducing its vigour. - Stalk
This unit can move hidden in any terrain.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
Warhammer |