Left Panel
menu
HomeHome / Total War: WARHAMMER / Crooked Moon Mutinous Gits / Units / Orc Boar Chariot
Orc Boar Chariot Crooked Moon Mutinous GitsCrooked Moon Mutinous Gits Chariot

Orc Boar Chariot

When these Chariots ride to war, there is little that can stand in the way of their terrific charge.

By lashing together rough-hewn logs, Orcs are able to construct formidable chariots. It takes two powerful war boars to pull such a blocky construction and, at first, even these thick-muscled beasts struggle. With some grunting and not just a little straining flatulence, the boars finally get the crude wheels turning. Once the churning porcine legs have the chariot rumbling along at full tilt, it becomes an impressive shock weapon, capable of slamming into the enemy with the force of a thunderbolt, albeit a hairy and stinky one. If the sheer impact of such hurtling force does not smash the foe, there are always the iron-shod wheels with crude blades attached, the goring tusks of the boars or the spear thrusts of the Orc crew themselves. While not as fast as a wolf-drawn Goblin Chariot, the heavier Orc vehicle hits harder and in return can absorb considerably more punishment than the flimsier gobbo-crewed devices.

Orc Boar Chariot

Unit Name

Orc Boar Chariot

Main Unit Key

wh_main_grn_cav_orc_boar_chariot

Land Unit Key

wh_main_grn_cav_orc_boar_chariot

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Chariot

Naval Unit Group

Chariot

Soldiers

8

Caste

Chariot

Category

War Machine

Class

Chariot

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

250

Engine Missile Damage

0

├ Engine

wh_main_grn_chariot_boar

├ Missile Weapon

├ Projectile

├ Missile Damage

├ Missile Ap Damage

└ Base Reload Time

Accuracy

10

Range

Reload

0

Shots Per Minute

Ammunition

0

Melee Attack

24

Weapon Strength (Weapon Damage)

40

├ Melee Weapon

wh_main_grn_boar_chariot

├ Melee Damage Base

10

├ Melee Damage Ap

30

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

18

Charge Bonus

80

Melee Defence

26

├ Base Defence

26

├ Shield

none

└ Shield Defence

0

Armour

55

├ Armour

wh_main_grn_orc_boar

├ Armour Defence

55

└ Shield Armour

0

Health

1476

├ Man Entity

wh_main_grn_inf_orc_boar_rider_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

1460

├ Mount

wh_main_grn_boar_chariot

├ Mount Entity

wh_main_grn_cav_boar_blood

├ Mount Speed

60

└ Mount Health

8

Leadership (Base Morale)

60

Abilities

No Ability

Attributes

No Attribute

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Requires Buildings
Orc Boar Chariot Lv. 0 Boar Penz
Boar Penz
(wh_main_grn_boars_2)
Level 1