Broken Tusks Mob (Orc Boar Boy Big 'Uns)The biggest, nastiest, most bad-tempered of Big 'Uns, this elite mob will stomp ya and jump about on da bitz afterwards.
The war boar is a stubborn and vicious animal that stands nearly as tall as a horse and is considerably bulkier. It is an extremely tough beast that is notoriously bad tempered, loudly flatulent, unpredictable and wholly dangerous. These are just the sort of qualities that Orcs greatly admire, so it was only natural for them to adopt war boars as their mounts. When the beasts lower their tusks and charge, they can crack open a battle line as easily as a well-placed choppa blow can tear apart a foe's rib cage.
Unit NameBroken Tusks Mob (Orc Boar Boy Big 'Uns)
Main Unit Keywh_dlc06_grn_cav_broken_tusks_mob_0
Land Unit Keywh_dlc06_grn_cav_broken_tusks_mob_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupShock Cavalry
Naval Unit GroupShock Cavalry
Custom Battle Cost1300
├ Melee Weaponwh_main_grn_orc_boar_spear
├ Melee Damage Base9
├ Melee Damage Ap21
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants12
└ Bonus vs Infantry0
├ Base Defence25
└ Shield Defence0
├ Armour Defence90
└ Shield Armour0
├ Man Entitywh_main_grn_inf_orc_boar_rider_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points92
├ Mount Entitywh_main_grn_cav_boar_big_uns_blood
├ Mount Speed62
└ Mount Health8
Leadership (Base Morale)70
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Armoured units can block damage from any source apart from Armour-Piercing damage.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Bigger & 'Arder
The heaviest, strongest and meanest of Orcs, Big 'Uns are eager to prove it against enemies of all sizes.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.